Mathematical Modeling and Immersive Simulations in the Space Program
This talk is an invitation to join a new project. We are developing software that will make it possible for students and faculty to develop three-dimensional, immersive, almost gamelike simulations using only the language of mathematics to specify the mathematical models. The software takes care of building the immersive simulation. The project includes component libraries that enable students and faculty to use real components (for example, thrusters). The library includes technical data, so that the models are realistic, as well as three-dimensional models, so that the simulations look like polished games. Faculty can develop models that make great demonstrations or they can assign modeling projects to their students. Models can be expressed using functions or differential equations. Our first two component libraries support models involving space flight in the solar system and models involving NASA's project to build an autonomous lunar habitat.
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